Lately i've been trying to up my photoshop skills, i need to get to professional level before i leave uni so i'm opening photoshop every chance i get. here are a couple of pictures i've done in the past week, i'm not quite up to realism yet but i think i'm progressing, im certainly a lot better than i was this time last year. ONWARDS!
Tuesday, 29 November 2011
Thursday, 3 November 2011
Managed to bash out another concept art, took this from one of the storyboard pictures i thought looked cool and basically photoshopped it to death. Took me all day so im pooped now and all out of effort. But anyway, in this scene the angel (still cloaked) is raising his hand to move the giant building in the middle towards him, which he will then turn and spin to shoot towards the damn and bust a cap in that mother f'er.
Thursday, 27 October 2011
Righty-o. Today I've been working on some more concept art for Joe's project which is now known as "The Izmarians and the Forge of Light". For now i think Joe wants to keep the content of the film a surprise so i dont think i could show the storyboard we worked on today but i can show you this. The picture above is depicting an angel, pretty standard. He has two wings (for now) and a hooded cape for that extra dose of mystery, he also holds various rosaries which i think he draws strength from, and behind him, the most kick ass halo I've ever seen an angel flaunting.
Sunday, 23 October 2011
Well now, since the environment project is sort-of over with i can start posting some pre-production for the major project. This one in particular is a concept for a character in a film that i'll be working on this year. (i do have some more concept work but it's less developed than this piece and i wanted to jump right in on this one). Anyway, I'm rather excited about this film. if we can pull it off it's going to look epic, and i mean that in the true sense of the word.

Right. It's the night before hand in and I have to say im pretty happy with how it's looking at the moment. The conference room has got some new light fittings (purely for decoration, they dont actually emit light at the moment) and I've also added an area light to make it look like the projector is up and running. I do love the shadows cast out by it and i think that room is pretty set, though it could use a couple little items to fill out the table if i have time. The kitchen is looking pretty standard, I've added some plain plastic style chairs for the table and a kettle and toaster to the counter-top. Making it look a bit more realistic with some cluttered plates and cups on the sideboard, and a backlight for the counter-top just for that added visibility. The reception area is looking pretty polished as well at the moment. with a nice art-deco style lamp in the corner to brighten the room and add some extra shadows for definition. Overall im pretty happy with how this is looking. Anything extra at this point would either go unnoticed or be purely decorational which i dont think i have time for. But if i find an extra hour or so towards the end of the deadline tomorrow i will add some bits in and hope for the best.Thursday, 20 October 2011
Today, I've been working through the lighting as well as adding some more little bits and bobs about the place. I've added some clipboards and pictures in the cubicles, and a toaster and a kettle in the kitchen. I will be adding more in the next few days but it'll only be cosmetic details as everything i want "set in stone" is in the scene. With the lighting i've decided to turn all the PC's on, to give the room that bit more localised lighting and make it look a little eerier. I've also gotten rid of the daylight systemy thing and have put in various square ceiling lights with a slight yellow tinge to add a grimey tone to the scene. Over the whole scene i am looking to create a feel of "I've just pulled an all nighter in the office and now i think there may be an axe weilding maniac round the corner."
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