Saturday, 31 March 2012

amazing what a little bit of colour can do for a drawing...

A little something I've been playing with today, practising perspective on non-boxy objects... far from finished, I'll do more on it tomorrow.

Monday, 26 March 2012

Today's venture, an attempt at realism. Which I'm pretty happy with, the don't look "real" yet but I'm sure with some practice I could get them looking awesome. 

Friday, 23 March 2012

For one of my production pieces I'm doing a creature/monster concept art piece, I'm undecided as of yet to what I'm going to finish, but for now I've worked on a couple of little designs (above). I'm more tempted to use the lower one though as it seems to me to be more original than the first.
Spent pretty much all last week colouring/shading this drawing for my "Ultimate Image" assignment. I'm pretty happy with it although I would have liked to make a few changes. Unfortunately though I saved over the PSD file and lost access to the layers, which means I can't go in and edit some pieces I wanted to. I may go in sometime in the future and add a few items and put some more shadows in, but the deadline has passed so this is the copy I've submitted.

Sunday, 4 March 2012

Started playing around with concepts the other day and came up with this. It was a great learning experience to research into all the muscles and work out the deformations for his arms, very much worth doing especially if looking into creating an animatable character.

Yesterday I finally got the okay on the angel. He's now been given to the animator to be brought to life and I can't wait to see how it looks. In other news, I got started on some weapons for the now called "Night of Fire" cinematic. pretty simple shaped, extruded splines and cylinders so they didn't take more than an hour each, just waiting on some feedback and then I can get to work texturing them, fun times ahead.